This recording did not go smoothly at all. Firstly, I didn't realise that the graphics had reverted to default until towards the end of the recording. I would go back in and re-record but I haven't yet got to the second part. Which is that there are two timed sequences in this game which are reliant on the positions of two characters on the map, for some reason they became broken. During my test playthrough, it was fine and I learnt the pathways and timings fairly confidently. During this playthrough, their paths decided to double and their range of view became extremely weird. It took a lot of tries and banging my head against the wall to finally get things timed and by that time my brain was frazzled. The video is a little shorter than intended as I had lost all sense of timing and I forgot to look at the last document that I collected.
In this video, we open Fowlett's safe and uncover a new location, where we spend most of our time at in this update.
Imgur album for the new notebook entries:
https://imgur.com/a/1RcrqX5
Wakkerdis wrote: ↑Wed Nov 11, 2020 12:25 pm
Seems fine to keep the images off-site to me. I usually end up checking in the video as it goes.
This game seems an improvement on the Mummy one
(psst the old game name is still at the head of the video links in the OP), not just in the performances but in the tone. It's less... silly, I guess? and feels more like an actual investigation.
Thank you for the feedback and for letting me know about the incorrect name.
Despite the bugginess and graphical glitches, there's a lot more charm to this game compared to the first in this series. I feel like they've taken some notes from the second game in the Lost Files series and added to it somewhat. I definitely prefer actually having an investigation over a third-person puzzle game. I'm also really enjoying the background music.