4.4 The Last Dance
We aim to cross the river into Silesse territory, and take it back from Daccar's brigands, who are chasing down fleeing citizens.
At Zaxon, Daccar has arrayed his forces, led by the swordmaster Lamia.
She leads a mercenary band of women, which is kinda neat since typically all the generics in this game are men. It'll be a little while before we face her, though.
Two blizzard mages have teleported in from nowhere. The southern mage can kill the civilians in one hit, so it's vital to take them out immediately. Erin is crucial to this, since they're hard to reach without her.
Easy-peasy!
Meanwhile, no one else can kill the northern mage yet, so we'll end after moving forwards.
I set up a formation to allow Sylvia to dance, but then didn't use her. I recorded this a while ago now, so I've no idea why. Maybe she couldn't reach, and I planned it wrong? A mystery.
The civilians flee towards us, keeping just out of range of the brigands. The brigands have a higher move range, though, so they'll catch up if we don't intervene!
Blizzard mage fails to hit Claude, maintaining the trend.
On the enemy phase:

Boys, get off yer sorry hinds! Guard the castle no matter what. Don't let 'em get anywhere near it!
More boys!?
Donovan using Kinbaith's portrait might trick you into thinking he's a warrior, but as a post-chapter one castle boss he is, of course, a general.
The greenies move before the enemy, so this isn't as bad as it looks, but still! Get outta there, kids!
Erin to the rescue!
Hm. Well, almost.
This was the crushing moment when I realised that armour units cannot cross mountains, even when promoted. I'm so sorry, Arden...
Unpromoted cavalry units are also unable to cross mountains, but I left Noish and Midir behind long ago, so who cares about that.
Time to leave you behind, old friend.
Bridget takes Yewfelle for a spin against the remaining blizzard mage.
Nothing else really happens that turn, we just slowly cross the mountains.
The villagers continue to flee.
All the while, Pamela's flight squad are slowly moving on Thove. It will be several turns until they arrive.
A bunch of brigands die on Erin's blade in the enemy phase.
She gets a nice offensive level from it.
All but one are dead, leaving only the castle guard to deal with. These guys aren't stationary, and some of them have bows, so Erin will not be baiting them out.
Sylvia and Dew have caught up to the green units, so I can now show you what rescuing them does!
Each one grants +100 experience, so it's a handy way to help low-level units catch up. Of course, since certain unpromoted classes are restricted from entering this area, it's only of limited utility.
All the villagers say one of two lines. They are very grateful! I shared the six levels between Sylvia, Dew and Taillte. Here are the results:
Sylvia gained 2 levels
+1 Mag
Yes, one of Sylvia's free levels was empty. She is a disappointment to us all.
Dew gained 3 levels
+2 HP
+3 Str
+1 Mag
+1 Skl
+3 Spd
+1 Lck
+1 Res
Taillte gained 1 level
+1 HP
+1 Mag
+1 Lck
+1 Def
+1 Res
Alec brings the fight to Donovan's warriors.
Sigurd heads down (after a turn of waiting for everyone to cross the mountains) to attract the castle defenders.
Oh, I guess I accidentally left Holyn in range too.
He'll be fine.
It's nice of the enemy to form such an orderly queue.
Up near Thove, I realise that Pamela's flight squad are getting a little too close to Aideen's hiding spot.
If I move her out of the way, they should continue on their path toward Thove.
Alright, let's start on the conga line.
And then there was one.
Lex is leading on past Silesse to Zaxon, since Donovan will be easily dealt with next turn.
Pamela's crew are finally closing in on Thove and Lachesis.
The last of Donovan's protectors tries to take out the threat to Daccar's claim on the throne.
It goes very well!
For Lewyn.
It leaves him well prepared to take on Donovan and reclaim his home castle.
Lewyn doesn't get any unique dialogue here.
"Time for you to die," he says, then dies to a critical before he even has a chance to attack. Zaccar did
not send a very competent force out here.
Silesse is ours once again!

I... I'm sorry I couldn't do more. Too many people have died, and I could only stand by and watch... I can't bear it. And... and Mahnya...

Don't worry, Your Highness. Mahnya's killers will die this day by my hand. Daccar's crimes are beyond forgiveness. I promise you: he will not escape me. With this in mind, I humbly request your authorization to assault Zaxon Castle.

Lord Daccar's petty greed has condemned my people to utter agony long enough. He is a murderer. Nothing more, nothing less. You may visit justice upon him, Lord Sigurd.

Understood. I'll mobilize my army to capture Zaxon immediately. For now, Your Highness, please get some rest.

Do take care of yourself, Lord Sigurd. As soon as Zaxon is under your control, I'll be coming by for a word with you.
Everyone starts heading east toward Zaxon.

What in the blazes is Donovan even doing out there?
Right now? Uh, not very much.

Blast... We've no choice. Instruct Lamia to move out and attack at once! They mustn't be allowed near my castle!
But before that, Pamela and co. have finally reached Thove! Can Lachesis stand up to an entire army? How will she survive their siege?!
Ah... Yeah, I think she's got this handled.
Pamela is the only one who remains.
You have no idea who you're up against, do you?
Lach is looking a little the worse for wear, but she'll heal up from the castle next turn.
Pamela has no such luck.
Back at Zaxon, Lamia's crew begin to move on Sigurd's army.
Lamia's mercenary band are fairly threatening for their high quality weaponry - the archers have killer bows, as shown above, the mages have elthunder, and the myrmidons have either brave swords or sleep edges, which put you to sleep, as you might expect. Lamia clearly knows the worth of outfitting her employees!
Lamia herself is very dangerous. She has a silver blade and comes with pursuit and adept, as she is a swordmaster.
After seizing Silesse, Sigurd and Lewyn can have a conversation. In my playthrough I actually got this closer to the end of the chapter, but narratively it makes the most sense to see now.

Hey, Sigurd? Could I have a word?

Ah, Lewyn. I'm so sorry about what happened to Mahnya. I had no idea Jungby's bow knights would get involved in this mess.

No, it's not your fault. Just mine... I just haven't been thinking right lately. I should've been here all along, looking after Mother and the country. But nope, I just ran away! That's why Mahnya died... She just took my place in all this.

There's no need to blame yourself. The best you can do now is care for the queen, and ensure that Mahnya didn't die in vain.

Yeah, I know. No use pointing out the obvious, huh?

Very well. Oh, Lewyn, before I forget... Don't forget to go see your mother at the capital as soon as possible. She said it's of the utmost importance!
The game
really wants you to have Lewyn visit Silesse, so let's oblige.
https://serenesforest.net/wp-content/up ... Palace.mp3

Perhaps Lord Sigurd has had quite the positive influence on you after all.

Oh, come on, Mother! You don't need to act like I'm still a child. Besides, Sigurd is hardly all that much older than I am.

Dear, compared to the likes of Lord Sigurd, you may as well still be a screaming infant. You've still much to learn from him, and quickly. Nothing would be more reassuring than having a son as fine as he by my side. Especially now that Mahnya is... Oh...

Mahnya... I should've been the one to die out there. Not her. If only I'd gotten here sooner! Mother, I'll be here to protect you from now on. I won't let Mahnya's death go to waste. I swear, I will never, ever leave you again.

Oh, Lewyn... I never thought you were capable of saying anything so kind. But your word is more than enough. For now, at least, I believe you should remain at Lord Sigurd's side. He has a greater need of your strength.

But if I do that, what about you...?

There's nothing to worry about, Lewyn. You are the heir of the wind crusader. Your place is with the rest of the world, to lead and guide it on its true path. The time has come for me to confer upon you your true birthright... The exalted wind tome, Forseti. Here, Lewyn. It's yours.

This... So this is the royal family's ancestral tome... The Book of Forseti... Oh! This power... What's this... warmth?

Lewyn, never forget: the Wind Crusader flows as the gentlest breeze. His way is to guide all the peoples of the world on the path of peace. Hate and violence is never his answer.

Yes, of course. I don't think I could live my life any other way.

Indeed. Perhaps you truly are a child of the wind... Lewyn... It's time for you to go. Take care out there, and... And don't do anything too rash.

Mother...

Go on! ...For heaven's sake, go...

Okay, mother please take care of yourself.
Yeahhhhh!
Forseti is very good. Lewyn now has sky-high avoid, and in addition, an even higher chance to trigger adept and critical. He is now basically a delete button for any enemy we'll face. Of course, he still has the usual infantry caveats of needing to get to the fight first.
Claude creeps closer to level thirty healing up Beowulf.
Erin woos her future husband by healing him. Then everyone moves forward but not quite far enough to engage Lamia's squad, because we're not ready for that yet.
You know who else isn't ready? Pamela is not ready to face Lachesis. But she doesn't have a choice!
It's time to take out the big guns.
And that's it for Pamela! She has some other dialogue if you fight her with Lewyn or Erin.

Oh. Prince Lewyn. It's been a while, hasn't it? I've some news for you. I've now surpassed Mahnya. Permanently. Ha ha ha...

Gah! Pamela! How dare you!

I could say the same of you. After all, all of this is your fault!

Oh. It's just you, Erinys. You came back, did you?

P-Pamela... PAMELA!! What you did to Mahnya is unforgivable!

Hmph. That's rich, coming from a fledgling knight like you! Prepare yourself. You're about to join your dear, departed sister!
She's a real piece of work.
On the next turn, it's time to begin our attack on Lamia's mercenaries.
Azel starts us off.
And runs away!
Now, we wait again, so we can keep picking them off next turn.
Much more convenient!
Bow girl vs bow girl. In retrospect, I'm not sure why I put a ranged attacker up against a killer weapon.
It worked out, though!
Keeping up with the parallel fighters, we have brave sword vs brave sword.
And then, uh. Sword girl vs mage girl?
I'd like to take care of Lamia so I can get rid of her authority bonus and improve everyone's hit rates.
Jamke gets two hits, and kills her in one round! Wonderful work.
Eh.
That's better, Lex!
Holyn gets hit by the sleep edge, but its effect doesn't trigger. Unlike status staves, which have 100% hit, the sleep edge has a 30 - res per cent chance of inflicting sleep.
Doesn't matter, though, because she's dead!
Sigurd can't quite finish this one off...
So Alec gets the kill. And that's all of them, except for the healer. I'm going to let Taillte battle her to get her some levels, because as you can see, she's quite close to promotion:
Wait, hang on! When did you two get hitched!? Congratulations!
It's gonna take her a few turns, but that just means extra chip experience.
Now the only thing left is to take on Daccar. He has a blizzard tome, so we don't want to dilly-dally around in his attack range.
I'll be very careful and make sure everyone is just outside!
Stand aside, loathsome gnats!
Wait, I fucked up. (It misses)
Lewyn tries out Forseti.
Hahahaha yessss
It has a very cool animation.
Anyway blah blah blah, Alec and Sigurd take out the other guards, and Sigurd positions himself in front of the castle to start chipping away at Daccar on the enemy phase.
Of course. Interesting maneuver.
Ok Lewyn, time to kill your uncle.

What nerve! You die here and now, Lewyn!
Ah, pavise, you piece of shit.
You live... for now.
Sigurd's turn.
PAVISE!!!
Taillte is still working on that priest. Not a very impressive level, but it's one closer to promotion.
On the enemy phase, Daccar foolishly chooses not to use blizzard. The result?
Mmm, that's nice.
I wait around before ending the chapter to build love points.
Another successful match!
Oh, and Taillte stops torturing that poor girl and gets a fairly good level.

Lord Sigurd, that was quite the fierce battle, wasn't it? Are you unharmed?

Yeah. Somehow, I'm okay.

I know I've asked so much of you already, Lord Sigurd, but would you and your army please station yourselves here at Zaxon? Grannvale's Lord Langbalt has already swept in with an immense army and conquered Lubeck Castle, to our east. The people of Silesse are terrified that this will prove to be but a prelude to a full-scale war with Grannvale.

Your Highness, I believe Langbalt's army is here only for me. I've no desire to needlessly endanger you or your citizens, after all you've done for us. My men and I are leaving. Now. I have a score to settle with Langbalt.

What recklessness! How could you possibly prevail like this?

They're coming for me no matter what. If we remain here, then they'll just invade. We can't afford to waste time debating this.

Is that so... How sad...

Your Highness... Thank you so much. You've given me the most wonderful year here, and you've done so much to put my mind at ease. My mother died when I was still very young, so as I grew up, I never knew the unconditional love of a mother.. But thanks to you, here in Silesse, I've come to know that very same warmth. You're like a second mother to me now... Take care of yourself, Your Highness. I hope that someday, once this is all over, we'll have a chance to meet again.

As do I, Lord Sigurd. Please, stay vigilant out there, and keep yourself safe. From the bottom of my heart, I pray that you and Deirdre will soon be reunited.
Next time: Sigurd's glorious return to Grannvale!